My interests lie particularly in Vision AI, satellite imagery and security applications.
I have proven track records in AI competitions hosted by DIU, NGA, and SpaceNet (founded by IQT Labs and Maxar), achieving top placements1,2,3.
Beyond participating in competitions, I am also passionate about designing and managing them. From 2018 to 2023, I served as a committee member for the AI Edge Contest organized by METI and NEDO, contributing to its preparation, operation, and judging processes.
I welcome any inquiries regarding competitions. Feel free to reach out to me at eowner at gmail.com.
Works
RiichiLab: Mahjong AI Competition
PyTorch
Rust
TypeScript
Google Cloud
Exploring methods for developing strong game AIs through Reinforcement Learning. My ultimate goal is to leverage the development of strong game AIs for analyzing and discovering brand new strategies.
I also host the RiichiLab, which is a Mahjong AI competition system.
Activities
Data Science Competitions
PyTorch
Python
I have participated in various machine learning competitions, including KDD Cup and Kaggle. I ranked as high as 4th on Kaggle's user rankings and have been awarded a total of 21 gold medals, a recognition given to top performers in Kaggle competitions.
I am always eager to learn new technologies, so I actively participate in competitions held in conjunction with academic conferences and those based on cutting-edge research. I am particularly drawn to competitions involving satellite imagery analysis, which is one of my key areas of interest.
From 2016 to 2023, I planned and organized Kaggle Tokyo Meetup events. As a community-driven technical exchange, we hosted a total of eight events at various companies' offices.
Starting with a small gathering of around six people, the event grew to host over 120 attendees at the Google Tokyo office, thanks to the numerous captivating presentations by our speakers.
ACM/ICPC is an annual global collegiate programming contest. During my university years, I formed a team with friends from the Tokyo University of Science and participated in the contest, advancing to the Asia Regional Finals twice (2007 Tokyo, 2008 Aizu).
I have also participated in the ICFP Programming Contest organized by ACM SIGPLAN. In 2014, I participated individually under the name "Standard ML/Yeah!" and ranked 6th in the Lightning Round4. That year's challenge was to implement a Pac-Man clone AI running on a LISP machine.